Look development animation for Guild of Guardians, mobile action-rpg available on iOS and Android.

Guild of Guardians
Creative Director: Aaron B. Murray
Unreal Lead: David Olson

Small character animation libraries and basic cinematic/camera proto-typing done as a five-week freelance gig with Happy Mushroom (Narwhal) Studios. Meant to inspire a less-experienced art team with some basic locomotion and combat encounters, these were ultimately exported and rendered with beautiful Unreal environments/FX, but all I have are playblasts.

Maya, Perforce
“Detuner” by Maksim Dark